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Tracking algorithm when managing competitive activities of top level teams online based on computer visioncomputer vision

https://doi.org/10.21822/2073-6185-2024-51-2-120-127

Abstract

Objective. The article presents the results of a study of tracking algorithms for analyzing a basketball game. The purpose of the work is to determine the optimal method for using athlete tracking when used online.
Method. The research is based on methods and algorithms for solving management problems in organizational systems.
Result. Algorithms with object re-identification are considered, taking into account both motion dynamics and appearance. The most popular tracking algorithms, BYTE, taken from the Bytetrack algorithm, and the Deepsort algorithm, which showed high results in the task of tracking pedestrians in a crowd, were selected as candidates. The algorithms were compared using the MOTA and MOTP tracking assessment quality metrics, as well as the operating time of the algorithms. The experiments were carried out on a general and sports dataset - MOT20 и SportMot.
Conclusion. The study showed that the best result in online frame processing is achieved by the ByteTrack algorithm. It showed comparable quality metrics with fast turnaround times. The authors used open implementations of the algorithms and wrote a convenient interface for conducting experiments on different datasets and detection sources.

About the Authors

A. A. Polozov
Ural Federal University
Russian Federation

Andrey A. Polozov, Dr. Sci. (Pedagogical)

19 Mira St., Ekaterinburg 620014



N. A. Maltceva
Ural Federal University
Russian Federation

Natalya A. Maltceva, Engineer

19 Mira St., Ekaterinburg 620014



G. S. Kramarenko
Ural Federal University
Russian Federation

Georgy S. Kramarenko, Student

19 Mira St., Ekaterinburg 620014



M. A. Lipilin
Ural Federal University
Russian Federation

Matvey A. Lipilin, Student

19 Mira St., Ekaterinburg 620014



A. R. Akhmetzyanov
Surgut State Pedagogical University
Russian Federation

Artur R. Akhmetzyanov, Teacher

10/2 50 years of the Komsomol St., Surgut 628417



References

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3. Milan, Anton & Leal-Taixé, Laura & Reid, Ian & Roth, Stefan. (2016). MOT16: A Benchmark for MultiObject Tracking.

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6. Wang J. et al. SportsTrack: An Innovative Method for Tracking Athletes in Sports Scenes //arXiv preprint arXiv:2211.07173. 2022.

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13. Chen, H. (2023). Appearance Awarned Detector for MOT: An Enhanced ReID Branch for Tracking Memorize. Academic Journal of Science and Technology, 5(1), 46–48. https://doi.org/10.54097/ajst.v5i1.5345 Electronic resources https://habr.com/ru/articles/514450/

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Review

For citations:


Polozov A.A., Maltceva N.A., Kramarenko G.S., Lipilin M.A., Akhmetzyanov A.R. Tracking algorithm when managing competitive activities of top level teams online based on computer visioncomputer vision. Herald of Dagestan State Technical University. Technical Sciences. 2024;51(2):120-127. (In Russ.) https://doi.org/10.21822/2073-6185-2024-51-2-120-127

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ISSN 2073-6185 (Print)
ISSN 2542-095X (Online)